- Steam pricePrice
- $9.99
- Release
- February 2, 2018
- Session GoalsGoals
- Modes
- Platforms
- Developer
- Publisher
How co-op works
Two-player online co-op with asymmetric roles in separate parts of a medieval castle. Partners use walkie-talkies to describe their locations, compare observations, and operate linked puzzle elements; neither receives enough information to select a solution alone.
About this game
We Were Here Too is a true cooperative puzzle adventure built entirely around communication. Two players find themselves separated within a mysterious castle, and the only way forward is to describe what each of you can see and piece together solutions from different perspectives. Every puzzle demands clear conversation and trust, making it a test of teamwork as much as logic.
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You will explore different chambers, operate cryptic mechanisms, and relay visual clues that only your partner can act on. The asymmetric design means you rarely see the same room at the same time, forcing both players to stay engaged and articulate. Success comes from listening closely and thinking together under pressure.
The game supports online co-op and includes cross-platform multiplayer between Windows and Mac. Sessions are story-driven and last a few hours, creating memorable moments where a single miscommunication can send you back to the drawing board. It is an ideal pick for friends who enjoy talking through challenges together.
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Frequently Asked Questions
Will a co-op group get the full experience out of it?
We Were Here Too reads like a game where coordination matters, not just one that happens to allow multiple people in the same match.
Is online co-op part of the package?
We Were Here Too does appear to support online co-op, so it should suit groups that are not sitting on the same couch.
Which platforms is it listed for at the moment?
We Were Here Too is currently listed for steam, xbox, switch and ps.



























