- Steam pricePrice
- $3.99
- Release
- September 14, 2023
- Session GoalsGoals
- Modes
- Platforms
- Developer
- Publisher
How co-op works
Two-player online co-op structured as a short series of graded teamwork trials. Asymmetric puzzles give each partner a different perspective, so both must communicate by walkie-talkie, coordinate their actions, and build mutual trust to improve their shared score.
About this game
We Were Here Expeditions: The FriendShip is a bite-sized cooperative puzzle adventure built around pure communication and trust. You and one other player take on asymmetric roles aboard a mysterious vessel, each seeing different clues and environments. Success depends entirely on describing what you see, listening carefully, and collaborating to unlock the ship's secrets.
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The puzzles demand precision and clear verbal teamwork. One player might decipher symbols while the other manipulates machinery based on their partner's instructions. Every challenge reinforces the need to communicate effectively under pressure, turning simple observation into engaging cooperative problem-solving.
Designed exclusively for online co-op with cross-platform support, The FriendShip creates focused two-player sessions where every conversation matters. Its compact structure makes it perfect for an evening of intense teamwork, whether you're introducing a friend to the series or seeking a standalone puzzle experience that rewards coordination and trust.
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Frequently Asked Questions
How do the co-op puzzles in We Were Here Expeditions: The FriendShip actually work?
We Were Here Expeditions: The FriendShip appears to split clues, symbols, switches, or other pieces of information between both players, so progress comes from describing what each person sees and working through the logic together.
Is We Were Here Expeditions: The FriendShip more about observation and communication than quick reactions?
We Were Here Expeditions: The FriendShip reads much more like a shared puzzle-solving game than a reflex test, so careful observation, clear explanations, and patient teamwork should matter more than speed.
Is We Were Here Expeditions: The FriendShip really built for one partner, or can you bring a bigger group?
The current setup points to a two-player co-op experience, so it makes the most sense if you already have one partner and want a game designed around constant back-and-forth.





























