- Steam pricePrice
- $19.99
- Release
- May 4, 2023
- Session GoalsGoals
- Platforms
How co-op works
Up to four local or online players crew one ship through a procedurally generated run, choosing routes, fighting real-time battles, and installing new weapons and systems between encounters. Random maps, items, and enemies force shared tactical decisions; one fatal mistake ends the run.
About this game
This Means Warp is a cooperative spaceship management roguelite where one to four players struggle to keep a fragile vessel running through a procedurally generated galaxy. Each run throws random encounters, hostile enemies, and escalating threats at your crew, demanding constant adaptation and improvisation.
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Players divide responsibilities across power routing, weapon systems, shield management, repairs, and navigation, creating a frantic rhythm as crises pile up. Success depends on clear callouts and split-second decisions as you juggle competing priorities under pressure. The roguelite structure means every defeat teaches new strategies and unlocks permanent upgrades for future voyages.
Both online co-op and local couch co-op are supported, and single-screen play keeps everyone glued to the same tactical view. The coordination load scales with crew size, turning quiet solo runs into loud, communication-heavy chaos when a full team crowds around the console.
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Frequently Asked Questions
Can I play This Means Warp solo, or do I need other players?
You can play solo or with up to 4 players total. Solo runs are quieter and more methodical, while full crew runs become chaotic and communication-heavy as everyone juggles different ship systems at once.
Does This Means Warp support both online and couch co-op?
Yes, it supports both online co-op and local couch co-op. Local play uses single-screen view so everyone shares the same tactical perspective, and it also works with split-screen and Steam Remote Play Together.
What does the roguelite structure mean for progression?
Each run is procedurally random encounters and enemies. When you fail, you unlock permanent upgrades that carry over to future voyages, so you're constantly learning and getting stronger between runs.
How much coordination does the game require between players?
A lot. Players need to divide tasks like power routing, weapons, shields, repairs, and navigation, then make constant callouts as crises pile up. Clear communication and split-second teamwork are essential, especially with larger crews.



















