- Steam pricePrice
- $19.99
- Release
- May 22, 2017
- Session GoalsGoals
- Modes
- Platforms
How co-op works
Groups quest and explore Tamriel freely, then enter four-player dungeons or 12-player trials with separate character progression. Instanced encounters coordinate tanking, healing, damage, interrupts, positioning, and boss mechanics; normal, veteran, and hard modes scale challenge, while Cyrodiil and Battlegrounds are competitive.
About this game
The Elder Scrolls Online brings the legendary franchise into the MMO space, inviting players to explore a massive version of Tamriel alongside thousands of others. You can adventure solo through rich storylines or team up with friends and strangers for cooperative dungeon runs, world bosses, and large-scale PvP battles. The game blends true co-op content with competitive modes, offering flexibility depending on your mood.
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Questing, crafting, and combat follow familiar Elder Scrolls rhythms but scaled for multiplayer. Dungeons demand coordination and role synergy, with tanks, healers, and damage dealers working together through mechanics-driven encounters. PvP zones like Cyrodiil pit entire alliances against each other in siege warfare that rewards strategic communication.
Online co-op and multiplayer are the core of the experience, supporting everything from two-player dungeon runs to massive raid groups. Voice chat and tactical coordination become essential in veteran content, making it ideal for groups who enjoy communication-heavy teamwork and long-term progression together.
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Frequently Asked Questions
Can I play the story quests with a friend?
Yes, you can quest together through most of the story content. While some personal story instances are solo-only, the majority of questing, world exploration, and side content can be done cooperatively with friends.
Do dungeons require specific roles like tank and healer?
Yes, dungeons are designed around role synergy with tanks, healers, and damage dealers working together. While you might be able to improvise in easier normal dungeons, veteran content demands proper team composition and coordination.
Is voice chat necessary for playing co-op?
Not for casual questing or normal dungeons, but voice chat becomes essential in veteran dungeons, trials, and PvP content. These modes involve mechanics-driven encounters and tactical coordination that really benefit from communication-heavy teamwork.
How many players can team up together?
You can form a standard group of up to 4 players for dungeons and general questing. Larger content like trials supports 12-player raid groups, while PvP in Cyrodiil allows for massive alliance battles with many more participants.

















