SWORN

Steam pricePrice
$10.53$30.99-66%
Players
2 - 4
Release
September 23, 2025
Session GoalsGoals
Modes
Publisher

How co-op works

Up to four online Soulforged knights share each changing run while choosing separate characters, weapons, abilities, and Fae blessings. The squad combines complementary builds, controls groups, times burst damage and defensive abilities, and advances through common encounters and corrupted Round Table bosses.

About this game

SWORN plunges up to four players into a darkly reimagined Camelot, where King Arthur and his Knights of the Round Table have fallen to corruption. This is a true co-op action rogue-like, built for squads who want to face twisted legends together through procedural runs.

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Each run demands real coordination as you explore cursed halls, battle corrupted knights, and gather loot to strengthen your party. The rogue-like structure keeps pressure high, death is permanent per run, and success depends on reading your teammates and adapting to whatever Camelot throws at you. Combat is fast and punishing, rewarding groups who communicate and cover each other.

SWORN supports online co-op for one to four players on PC, making it ideal for friend groups who enjoy tactical teamwork and the thrill of high-stakes runs. Every session feels different, and the shared challenge of reclaiming a fallen kingdom creates intense, memorable moments.

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Frequently Asked Questions

Can I play SWORN solo, or do I need a full group of four?

You can play SWORN solo or with anywhere from one to four players total. The game scales for 1-4 players, so you're not required to have a full squad, though coordinating with teammates definitely enhances the experience.

What happens when you die in a run?

Death is permanent per run in SWORN. If you die, that run ends, and you'll need to start fresh. It's a true rogue-like, so each attempt resets progress within that session, though you may carry over some meta-progression between runs.

How important is communication and teamwork?

Very important. SWORN's combat is fast and punishing, designed around players coordinating, covering each other, and adapting together. Groups that communicate and work tactically will have a much better shot at surviving the corrupted knights and reclaiming Camelot.