Shift At Midnight

Steam pricePrice
$9.99
Players
2 - 3
Release
July 22, 2026
Session GoalsGoals
Modes
Platforms
Developer
Publisher

How co-op works

Designed for up to three online players, with optional six-player lobbies outside the intended balance. Across 13 randomized story shifts, workers split store duties and customer checks—IDs, computer records, and behavior—then barricade entrances, place traps, and hide if a disguised creature escapes.

About this game

Shift At Midnight drops you and up to two friends into a night-shift job where not every customer is who they claim to be. This online co-op detective horror challenges your team to study behavior, cross-reference details, and decide who stays and who gets turned away before something inhuman slips past your watch.

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The game revolves around observation, communication, and quick decisions. Each shift brings randomized customer lineups, forcing your crew to piece together clues in real time. One bad call triggers lockdown mode, flipping the tone from tense investigation to frantic survival as you board windows, set traps, and hide from whatever made it inside.

Designed exclusively for online co-op with up to three players, Shift At Midnight rewards tight coordination and fast callouts. Randomly generated shifts keep every session unpredictable, making communication-heavy teamwork the only reliable defense against the things pretending to be human.

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Frequently Asked Questions

How many players can team up in Shift At Midnight?

You can play with up to 3 players total in online co-op. The game is designed exclusively for cooperative play, so you'll need to coordinate with your teammates to identify threats and survive each shift.

What happens if we let the wrong customer through?

Making a mistake triggers lockdown mode. The game shifts from investigation to survival-you'll need to board up windows, set traps, and hide from whatever inhuman threat made it inside. One bad call changes the entire dynamic of your shift.

Are the shifts the same every time or randomized?

Every shift features randomly generated customer lineups, so you can't memorize patterns. You and your team will need to piece together clues in real time during each session, which keeps the detective work fresh and unpredictable.