Rogue Heroes: Ruins of Tasos

Steam pricePrice
$3.99$19.99-80%
Players
2 - 4
Release
February 23, 2021
Session GoalsGoals
Platforms

How co-op works

Up to four players share the adventure locally or online, exploring Tasos and entering procedural dungeons together. Distinct classes combine swordplay, tools, spells, and puzzle interactions; failed runs feed shared town rebuilding and permanent upgrades before the next attempt.

About this game

Rogue Heroes: Ruins of Tasos combines the dungeon-crawling spirit of classic action-adventure games with roguelite twists and full cooperative play. You and your friends work together to explore procedurally generated dungeons filled with traps, enemies, and bosses, all while gathering resources to upgrade your shared village and unlock new abilities for future runs.

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The loop centers on dungeon raids that demand coordination, smart use of items, and quick reflexes as you push deeper into Titan-controlled ruins. Between runs, you invest your loot into town upgrades that open new character classes, permanent stat boosts, and tools that make the next expedition more survivable. The roguelite structure keeps each dive fresh while persistent progression ensures steady momentum.

Both online co-op and local couch play are supported, and the shared village progress makes every session contribute to the group's overall power. The communication-heavy teamwork rewards squads that call out threats, share resources, and tackle puzzles together, turning each dungeon into a lively cooperative challenge.

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Frequently Asked Questions

How many players can team up in co-op?

You can play with up to four players total in co-op, either online or through local couch co-op on the same screen.

Do we share progression between runs, or does everything reset?

You share a village that persists between dungeon runs. All the resources you gather go toward permanent town upgrades that unlock new classes, stat boosts, and tools, so your group steadily grows stronger even after failed attempts.

Are the dungeons the same every time, or do they change?

Dungeons are procedurally generated, so the layouts, traps, and enemy placements change with each run. This keeps the roguelite loop fresh while you work toward permanent upgrades.

Does this game require a lot of communication between teammates?

Yes, the game rewards communication-heavy teamwork. Calling out threats, coordinating on puzzles, and sharing resources makes dungeon runs much smoother and more survivable.