Rabbit and Steel

Steam pricePrice
$14.99
Players
2 - 4
Release
May 9, 2024
Session GoalsGoals
Platforms
Developer
Publisher

How co-op works

Up to four rabbits choose classes and clear randomized boss runs locally, online, or with mixed connections. Global cooldowns, class skills, gear effects, and raid markers demand coordinated positioning and loot choices; attacks such as spread markers can also hit teammates.

About this game

Rabbit and Steel distills the high-stakes coordination of MMO raid encounters into a fast-paced roguelike designed for true cooperative play. Teams of bunny-eared adventurers pick classes, learn boss patterns, and execute dodges in sync as they climb toward the Moonlit Pinnacle. Every run demands the kind of callouts and split-second reactions that define endgame raiding, but in sessions that last minutes instead of hours.

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Players choose roles, manage cooldowns, and navigate waves of telegraphed attacks while supporting teammates through healing, buffs, and positioning. The randomized structure keeps each climb fresh, and the simplified MMO mechanics make every dodge feel earned. Success hinges on reading the room, shouting warnings, and staying alive together.

The game supports online co-op and local couch play, including split-screen and single-screen modes, so you can raid from the same sofa or across the internet. Runs are short enough for quick sessions but deep enough to reward practice, making it ideal for groups who enjoy communication-heavy teamwork and run-based replayability.

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Frequently Asked Questions

Can I play Rabbit and Steel solo, or do I need a full party?

You can play solo if you want, but the game is built around co-op teamwork. It recreates MMO raid mechanics with telegraphed attacks, callouts, and role-based play, so it really shines when you're coordinating with at least one other person.

Does it support both online and local co-op?

Yes. Rabbit and Steel supports online co-op and local couch play, including both single-screen and split-screen modes. You can raid with friends on the same sofa or connect remotely.

How long does a typical run take?

Runs last minutes instead of hours-much shorter than actual MMO raids. The game is designed for quick sessions while still offering enough depth to reward practice and repeated attempts.

What makes this different from other roguelikes?

It's focused on recreating high-level MMO raiding: you'll pick classes, manage cooldowns, dodge telegraphed boss attacks, and rely heavily on communication and positioning. The randomized structure keeps runs fresh, but success depends on tight teamwork and calling out mechanics in real time.