Orcs Must Die! Deathtrap

Steam pricePrice
$29.99
Players
2 - 4
Release
January 28, 2025
Session GoalsGoals
Modes

How co-op works

Up to four online War Mages combine unique weapons, abilities, and exclusive traps against escalating orc waves. Difficulty adjusts to party size, while randomized run modifiers and roguelite upgrades require teams to redesign killboxes and cover breaches through direct combat.

About this game

Orcs Must Die! Deathtrap brings together frantic third-person action and strategic trap placement as you defend castle corridors from relentless orc invasions. This is true co-op, letting up to four War Mages team up to combine gadgets, coordinate trap layouts, and cover each other when hordes break through. Roguelite progression keeps every run different, gradually unlocking new traps and abilities as your mage grows stronger between attempts.

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Each wave demands a mix of smart preparation and quick reflexes. You spend gold on spikes, swinging blades, tar pits, and launchers during the build phase, then leap into the fray to shoot, slash, and trigger combos as orcs flood the corridors. The chaos scales beautifully with more players, rewarding teams that call out weak spots and split defensive duties across multiple chokepoints.

Online co-op and cross-platform matchmaking let you squad up from any compatible system, tackling escalating scenarios that punish poor communication and reward clever synergy. Sessions are structured around discrete runs, so you can drop in for a quick defense or chain several waves into a longer grind for upgrades and rare loot.

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Frequently Asked Questions

How many players can team up in co-op?

Up to 4 players can defend together online. The game supports cross-platform multiplayer, so you can squad up with friends regardless of their system.

How does the roguelite progression work?

Between runs, your War Mage grows stronger by unlocking new traps and abilities. Each defense attempt is different, and you gradually build up a larger arsenal of gadgets and upgrades even if you fail a run.

Do we need to coordinate trap placement as a team?

Yes, coordination really helps. Teams that communicate about chokepoints, call out weak spots, and split defensive duties across the map will handle the escalating orc waves much better than groups placing traps randomly.

Can I play this solo or is it co-op only?

You can play solo or with up to 4 players in co-op. The game scales for both, though the chaos and strategic depth definitely ramp up when you have a full squad working together.