MageQuit

Steam pricePrice
$5.99$14.99-60%
Release
October 10, 2019
Session GoalsGoals

How versus works

Draft spells from a shared pool before each round, then compete in free-for-all or team battles where every kill grows your wizard's beard. The mage with the longest beard after nine rounds wins.

About this game

MageQuit is a competitive wizard brawler where up to ten players face off online or locally in spell-slinging matches decided by beard length. Each kill extends your wizard's facial hair, and after nine rounds the mage with the longest beard claims victory. Spell drafting and real-time combat combine to create sessions built around direct rivalry and tactical adaptation.

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Before each round begins, players draft spells from a shared pool to build custom loadouts. Combat unfolds as wizards teleport across arenas, hurl fireballs, and disrupt opponents with status effects. Free-for-all modes pit every mage against the rest, while team battles let friends form opposing sides and compete for collective beard dominance within the same session.

The nine-round structure provides natural session boundaries and keeps matches focused. Spell variety encourages rematches as players experiment with counters, exploit map layouts, and refine their picks to dismantle rivals. Cross-platform multiplayer expands the pool for online matches, while local split-screen keeps the brawling social and immediate.

Frequently Asked Questions

How does the beard scoring system work across the nine rounds?

Each kill grows your wizard's beard longer. After all nine rounds are complete, the mage with the longest beard wins the match. Your beard carries over between rounds, so maintaining a kill lead throughout the session is key to victory.

Can we restart a match if someone wants a rematch?

The nine-round structure provides a complete session with a clear winner. If your group wants a rematch, you can start a new match and draft different spells to counter the strategies that worked in the previous session.

How does spell drafting work before each round?

Before each round begins, all players draft spells from a shared pool to build custom loadouts. This lets you adapt your picks based on what worked or failed in previous rounds, counter your rivals' strategies, or experiment with new combinations to gain an edge.

Can we play in teams against each other, or is it only free-for-all?

MageQuit supports both free-for-all battles where every wizard competes individually and team modes where friends form opposing sides. In team battles, you compete for collective beard dominance within the same session.