Guns, Gore & Cannoli 2

Steam pricePrice
$12.99
Players
2 - 4
Release
March 2, 2018
Session GoalsGoals
Publisher

How co-op works

Up to four players share the campaign locally, combining 360-degree aiming, dodge rolls, dual weapons, and environmental destruction against enemy waves. Built-in online matchmaking ended in July 2025; Rogueside recommends Steam Remote Play Together, though Steam’s current feature list does not advertise it.

About this game

Guns, Gore & Cannoli 2 is a side-scrolling run-and-gun platformer that throws players into chaotic firefights across a cartoonish yet brutal crime saga. You can tackle the campaign solo or team up with friends in cooperative multiplayer, blasting through waves of enemies with an arsenal of period weapons and over-the-top violence.

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The core loop revolves around fast-paced shooting, platforming across multi-tiered environments, and clearing rooms full of mobsters, zombies, and rival factions. The humor keeps things light despite the gore, and playing with others amplifies the absurdity as you coordinate firepower and revive fallen teammates in the heat of battle.

Multiplayer supports local and online co-op, making it easy to bring friends into the carnage whether you're sharing a couch or connecting remotely. Sessions are built around progressing through levels together, managing crowd control, and surviving the relentless onslaught as a team.

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Frequently Asked Questions

Can I play the entire campaign in co-op?

Yes, you can tackle the full campaign cooperatively with friends. You'll progress through levels together, managing crowd control and reviving fallen teammates during the side-scrolling firefights.

Does co-op work if someone dies during a level?

Yes, the game includes a revive system where teammates can bring fallen players back into the fight, so you don't have to restart the level if someone goes down.

Is this more about shooting or puzzle-platforming?

It's primarily a fast-paced run-and-gun shooter with platforming elements. You'll navigate multi-tiered environments while clearing waves of enemies with over-the-top firepower-the focus is on action and crowd control rather than puzzles.