Grounded 2

Steam pricePrice
$29.99
Players
2 - 4
Release
July 29, 2025Early access
Session GoalsGoals
Modes

How co-op works

Online cooperative survival in which shrunken players gather resources, craft weapons and armor, construct bases, drive buggies across an open-world playground, and coordinate defenses against hostile creatures that remember past encounters.

About this game

Grounded 2 returns players to insect scale in a new open-world playground larger and more dangerous than before. Developed by Obsidian Entertainment and Eidos-Montréal, the game places solo explorers and cooperative teams in an expansive environment where every blade of grass towers overhead and something lurking in the shadows has not forgotten the first encounter.

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Survival depends on scavenging materials, crafting improvised weapons and armor, and building fortified bases to weather threats both familiar and new. A buggy opens up faster traversal across distant zones, letting teams reach landmarks that demand better gear and tighter coordination. Resource management and communication drive moment-to-moment play as squads split up for supply runs, defend settlements from aggressive fauna, or prepare for encounters with creatures that dwarf their millimeter-tall frames.

Launched in Early Access, Grounded 2 evolves alongside player feedback as the world expands. The open structure rewards exploration and experimentation, while cooperative play scales both the challenge and the creative scope of base-building and bug-hunting expeditions across a world that feels genuinely vast when you stand barely taller than an ant.

Frequently Asked Questions

Can I play solo or is co-op required?

You can play entirely solo. Grounded 2 supports both single-player and online co-op, so you're free to explore, scavenge, and build on your own or team up with friends whenever you choose.

Do we share resources and crafting, or does everyone manage their own supplies?

The listing emphasizes survival resource management and communication-heavy teamwork, which suggests each player handles their own inventory and crafting while coordinating on supply runs and base-building projects. Expect to split up for scavenging and pool materials strategically.