- Steam pricePrice
Unknown until release
- Players
- 2 - 4
- Release
- November 26, 2026Upcoming
- Session GoalsGoals
- Modes
- Platforms
How co-op works
Online co-op for two to four players running a funeral home together. Teams coordinate tasks across body preparation, ceremony delivery, and time-sensitive family requests, balancing efficiency with increasingly absurd moral compromises.
About this game
Grave Mistakes puts players in charge of the Good Mourning Funeral Home, a business where professional decorum meets darkly comedic chaos. Teams of two to four work together online to handle every aspect of funeral services, from preparing the deceased for viewing to delivering heartfelt eulogies, all while managing the expectations of grieving families and the temptations of ethically dubious shortcuts.
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The cooperative structure demands constant communication as players split responsibilities across interconnected tasks. One player might be embalming while another rehearses a eulogy, but bottlenecks appear quickly when families arrive early or when someone decides that harvesting spare parts is worth the risk. Timing, role assignment, and shared decision-making determine whether services run smoothly or spiral into disaster.
Each funeral presents unique challenges and escalating absurdity, encouraging repeat playthroughs as teams refine their workflow or lean harder into chaos. The humor is pitch-black, the moral lines deliberately blurry, and the cooperative pressure genuine.
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Frequently Asked Questions
How many players can run the funeral home together?
Grave Mistakes supports 2 to 4 players in online co-op. You'll work together to manage every aspect of the Good Mourning Funeral Home, from body preparation to delivering eulogies.
Do we need good communication to play this effectively?
Yes, communication is essential. Players need to coordinate task assignments, manage timing when families arrive, and decide together when to take risky shortcuts. Bottlenecks happen fast if you're not talking to each other.
What kind of tasks do players handle during a funeral?
You'll split responsibilities like embalming bodies, preparing them for viewing, rehearsing and delivering eulogies, and managing grieving families' expectations. The game also tempts you with ethically questionable choices, like harvesting body parts.
Is there replay value once we get good at running funerals?
Each funeral brings unique challenges and escalating absurdity, so teams can replay to refine their workflow for efficiency or deliberately lean into chaos for comedic disaster. The balance between professionalism and dark humor creates different experiences.







































