- Steam pricePrice
Unknown until release
- Players
- 2
- Release
- 2026Upcoming
- Session GoalsGoals
- Platforms
How co-op works
True local split-screen and online co-op for two players descending a 100-floor procedurally generated dungeon. Draft powerful synergy cards together, coordinate builds, and survive roguelite runs where death resets progress but unlocks new strategic options.
About this game
GloomDelve is a roguelite dungeon crawler built for two players to tackle 100 floors of procedurally generated chaos side by side. A Mad Wizard taunts every death as you draft game-breaking power cards, hunt for synergies, and push deeper into the dungeon with each attempt. Local split-screen and online co-op are both supported, alongside cross-platform multiplayer.
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The core loop revolves around card drafting, combat, and build coordination. Every floor generates monsters, loot, and threats through procedural systems, ensuring no two runs feel identical. Players draft cards that can reshape abilities and combos, requiring deliberate teamwork to maximize card synergies and adapt to escalating danger.
Death resets the descent, but persistent unlocks and knowledge of enemy patterns fuel the next attempt. The roguelite structure encourages experimentation with different card combinations, and the lightweight procedural generation keeps hardware demands low. Sessions scale from quick dives to marathon pushes toward the final floors, rewarding communication and coordination throughout.
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Frequently Asked Questions
Can my friend and I play GloomDelve on the same screen?
Yes, GloomDelve offers true local split-screen co-op on the same device. You can also play online together or via LAN, and the game supports cross-platform multiplayer if you're on different operating systems.
How important is teamwork when drafting cards?
Card drafting and synergy coordination are central to the experience. Since you're both building decks that affect combat, communicating about which power cards complement each other will help you maximize combos and survive deeper floors together.
What happens when we die in a run?
Death resets your descent back to the beginning, classic roguelite style. However, you'll keep persistent unlocks and the knowledge of enemy patterns from previous attempts, so each run helps you push further on the next try.
How many floors are there, and how long does a full run take?
The dungeon has 100 floors in total. Session length varies-you can tackle quick dives or commit to longer marathon pushes depending on how deep you want to go and how many attempts it takes to reach the final floors.
Will GloomDelve run on older hardware?
Yes, the game uses lightweight procedural generation designed to run smoothly even on low-spec machines. The developers describe it as able to 'run on a toaster,' so you shouldn't need a high-end PC to enjoy co-op sessions.






























