EARTH DEFENSE FORCE 6

Steam pricePrice
$59.99
Players
2 - 4
Release
July 25, 2024
Session GoalsGoals
Developer
Publisher

How co-op works

Local split-screen or four-player online co-op spans every mission. Players combine four soldier classes with different arsenals and mobility, select weapons before deployment, and concentrate fire on enormous alien swarms, machines, and screen-filling targets across large battlefields.

About this game

EARTH DEFENSE FORCE 6 drops players into a bleak 2027 where humanity's last defenders fight against overwhelming alien hordes. This is true cooperative action, designed for teams to tackle massive waves of giant insects, mechs, and otherworldly invaders using an arsenal of absurdly powerful weapons and distinct soldier classes.

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Combat revolves around mobility, firepower, and adaptation. You and your squad pick loadouts, manage positioning, and coordinate fire to bring down screen-filling threats while entire city blocks crumble around you. The sheer scale of destruction and constant tactical pressure make every mission a frantic test of teamwork and reflexes.

The game supports both online co-op and local split-screen, letting you fight alongside friends on the couch or across the internet. Sessions demand callouts, covering fire, and strategic class picks, especially when you are outnumbered a hundred to one. It is loud, messy, and built for squads who thrive under pressure.

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Frequently Asked Questions

Can I play split-screen co-op with a friend locally?

Yes, EARTH DEFENSE FORCE 6 supports local split-screen co-op, so you can fight alien hordes alongside a friend on the same screen.

Do different soldier classes play differently enough to matter?

Yes, the game features distinct soldier classes with different loadouts and abilities. Coordinating class picks and managing positioning are key tactical elements, especially when facing overwhelming enemy numbers.

Is communication important or can I just shoot everything?

Communication and teamwork are central to the experience. Missions demand callouts, covering fire, and coordination to handle massive waves of enemies and screen-filling threats, especially when outnumbered.