Don't Get Fired!

Steam pricePrice

Unknown until release

Players
2 - 4
Release
January 14, 2027Upcoming
Session GoalsGoals
Platforms

How co-op works

Players share control of an office manager role in real-time co-op, coordinating to assign tasks, respond to emergencies, and prevent productivity collapse. Communication is essential to divide responsibilities and decide when to automate recurring tasks.

About this game

Don't Get Fired! is an office management simulation built around a failing company on the brink of shutdown. Corporate has promoted you to office manager with one mandate: turn operations around or everyone loses their job. The premise throws you into constant firefighting as you balance employee productivity against a steady stream of disasters.

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Gameplay centers on real-time decision-making. You assign tasks to workers, respond to crises as they emerge, and choose whether to handle problems manually or invest in automation to streamline the chaos. The pace intensifies as the workday progresses, demanding quick judgment and constant attention to keep operations from spiraling into failure.

Cooperative play supports both online and local split-screen, letting teams divide office duties or tackle overlapping crises together. Whether you manually manage every problem or automate the grind, success depends on clear communication and adaptive teamwork. The game rewards groups who can stay synchronized under pressure and adjust strategies when disasters pile up.

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Frequently Asked Questions

How does co-op work in Don't Get Fired?

You can play cooperatively both online and via local split-screen. Teams can divide office management duties between players or work together to handle overlapping crises. Success depends on clear communication and staying synchronized as disasters pile up throughout the workday.

Can we automate tasks or do we have to manage everything manually?

You can choose your approach. The game lets you handle problems manually for direct control or invest in automation to streamline repetitive tasks. This flexibility allows co-op teams to decide whether to divide manual labor or build systems that reduce the management burden as pressure increases.

What makes the gameplay challenging in co-op?

The pace intensifies as the workday progresses, with constant crises emerging while you're trying to keep employees productive. Co-op teams need to make real-time decisions quickly, adapt strategies when multiple disasters hit at once, and maintain coordination under pressure to prevent operations from collapsing.

Does Don't Get Fired! support controller or keyboard?

Yes, it has full controller support and gamepad is actually recommended, though there's also a keyboard-only option available. This gives co-op players flexibility in how they want to play, especially useful for local split-screen sessions.