Contra: Operation Galuga

Steam pricePrice
$39.99
Players
2 - 4
Release
March 12, 2024
Session GoalsGoals
Developer
Publisher

How co-op works

Story Mode supports two local players through eight stages, while Arcade Mode removes cutscenes and expands the squad to four. Players stack duplicate weapon pickups for stronger fire, then can sacrifice those upgrades as Overload attacks, coordinating lanes and timing against bosses.

About this game

WayForward's reimagining of the 1980s arcade legend brings modern twists to the chaotic side-scrolling shooter formula. Up to four players can team up locally to blast through waves of alien invaders, mechanized threats, and explosive set pieces. True to its arcade roots, this is co-op built around shared chaos and constant communication.

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Players run, jump, and shoot across revamped stages packed with new enemies and environmental hazards. The tight pacing demands quick reflexes and coordinated fire, especially when multiple players converge on tougher boss encounters. New play mechanics layer onto the classic formula without losing the frantic, one-hit-death intensity that defines the series.

Local couch co-op supports up to four players with split-screen and single-screen modes available through Steam Remote Play Together. Sessions lean into fast, arcade-length runs where every player's positioning and ammo management matter. Expect loud callouts, frantic revives, and the kind of teamwork forged under heavy fire.

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Frequently Asked Questions

How many players can play co-op together?

Up to four players can team up locally. The game supports both split-screen and single-screen modes, and you can also play online using Steam Remote Play Together.

Is this game friendly for new players, or is it brutally hard like classic Contra?

It keeps the frantic, one-hit-death intensity of the original Contra series, so expect a challenging run-and-gun experience. The game does include adjustable difficulty settings, which can help newer players get into the action.

Do we need to communicate a lot during co-op play?

Yes. The tight pacing and coordinated fire needed for tougher boss encounters mean you'll be making constant callouts about positioning, enemy waves, and revives. It's built around shared chaos where every player's actions matter.