Approximately Up

Steam pricePrice
$24.99
Players
2 - 4
Release
August 6, 2026
Session GoalsGoals
Modes
Platforms

How co-op works

Online co-op where players collaboratively design and fly fully modular spaceships by attaching thrusters, cables, and improvised parts, then coordinate to pilot the fragile creations through missions and planetary hazards.

About this game

Approximately Up is a spacefaring adventure that hands you and your crew a pile of parts and challenges you to bolt together something that can actually reach orbit. Every spaceship is a custom creation, assembled from thrusters, fuel tanks, wiring, and whatever else you can scavenge or jury-rig. The modular building system lets you experiment with wild designs, though getting everyone to agree on the blueprint is half the battle.

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Once airborne, the real test begins. One player might manage propulsion while another monitors fuel lines or reroutes power mid-flight. Cables snap, engines overheat, and navigation turns into frantic shouting when a planet's atmosphere starts tearing your ship apart. Missions send you into orbit, across alien terrain, and through hazards that demand quick rebuilds and even quicker teamwork.

Each successful run opens up new parts and planets to explore, while every spectacular failure becomes a story worth retelling. The co-op structure thrives on communication and improvisation, rewarding crews who can think on their feet and laugh when their latest contraption disintegrates seconds after launch.

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Frequently Asked Questions

How many players can build and fly a spaceship together?

Approximately Up supports online co-op multiplayer, letting you and your crew design and pilot custom spaceships together. The exact player count isn't specified in the listing, but the game is built around cooperative teamwork where each person can handle different ship systems during flight.

Do we all need to agree on the spaceship design, or can we build freely?

The modular building system lets your crew experiment and collaborate on ship designs using thrusters, fuel tanks, cables, and other parts. Getting everyone to agree on the blueprint is described as part of the challenge, so expect plenty of discussion and improvisation as you figure out what actually flies.

What happens during missions when things go wrong?

Missions require active teamwork-one player might control propulsion while another monitors fuel or reroutes power. Cables can snap, engines overheat, and atmospheric hazards can tear your ship apart, forcing you to rebuild on the fly. Communication and quick thinking are essential when your contraption starts falling apart mid-flight.

Can we play this solo, or is it co-op only?

Approximately Up supports both single-player and online co-op. You can tackle missions alone if you prefer, but the game is designed around cooperative play where crew coordination and communication really shine.